Shaderific for Metal now available on the iPad App Store prMac

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[prMac.com] Hamburg, Germany – Gryphos GmbH has released Shaderific for Metal, a new app for shader development using Apple’s Metal API. Shaderific allows to develop shaders with the Metal Shading Language (MSL) on mobile devices. Shader files can be created, edited and compiled on the device and all changes are visible instantly. There is no need to use a personal computer (laptop or desktop) in the shader development process anymore.

Shaderifc for Metal provides a versatile code editor with support for syntax highlighting, code completion with integrated documentation and keyboard shortcuts for external keyboards. Shader uniforms can be defined via metadata in the shader file and the corresponding values can be changed with a user interface that adapts automatically to changes of the uniform definitions. 2D textures as well as cubemaps can be bound to the vertex and / or fragment shader function via metadata attributes as well.

Shaderific for Metal streamlines the process of prototyping, testing and debugging shaders immensely by cutting the cord to the personal computer. Whereas traditional shader development requires compilation of the whole graphics application for every change to a shader file, all this is unnecessary now. Since the shaders are edited and compiled right on the iPad no file transfer is needed with a personal computer and a lot of time can be saved. A further strength of Shaderific for Metal lies in the possibility to change parameters of the shaders via the uniform menu without interrupting the rendering loop. All changes can be examined in real-time and fine-tuning the rendering result is fast and easy.

Main features:
* Built-in reference for the Metal Shading Language
* Integration of the documentation in the code-completion functionality
* Code completion for keywords, functions and user-defined variables
* Syntax highlighting
* Light and dark mode
* 9 example shaders
* 26 built-in objects
* Shader import and export
* Object import for obj-files
* Texture import for common image formats

Device requirements:
* Compatible with iPad
* Requires iOS 14.5 or later.
* 105.2 MB

Pricing and availability:
Shaderific is available as a paid app for $19.99 (USD), or the local equivalent, on the App Store. Review copies are available upon request.

Founded in 2007, Gryphos GmbH is a small consulting and development company located in Hamburg, Germany. Since 2011 we are focussing on educational and utility software for iPhone and iPad. Copyright (C) 2011-2021 Gryphos GmbH / All Rights Reserved. Apple, the Apple logo, Metal, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. All other trademarks are the property of their respective owners.

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