Meta looks to knock off Apple Vision Pro-like freeform virtual screen placement for Quest headsets

Apple Vision Pro users with new capabilities coming to Mac Virtual Display, mouse support, and more.

Looking to knock off Apple’s work on Vision Pro, Meta is testing a feature for its Quest headsets that lets users position windows freely within the virtual environment, mimicking the functionality of Apple’s Vision Pro. While Meta’s Horizon OS (formerly Quest OS) only supported three virtual windows docked in a rigid side-by-side-by-side layout.

Quentyn Kennemer for The Verge:

RoadtoVR points out this demonstration video from a data miner named Luna, who spotted the experimental feature in version 67 of the Meta Quest Public Test Channel.

https://x.com/Lunayian/status/1805443950745907408

Kennemer continues:

It brings the Quest 3, in particular, a step closer to Apple’s spatial computing when used in mixed reality mode, but from the video, it doesn’t seem to work quite the same way. You can freely move up to three windows from 2D apps — such as the browser or OS windows like your library and settings — around your space and keep another three docked.

Other demos suggest that the windows will only remember their placement within a limited distance and return to their default positions should you switch orientation or reset the view.

The Apple Vision Pro allows you to move windows around whichever space you’re in and keep them locked in place even while you move around and after you take the headset off. That way, you can have a window sitting next to your refrigerator and another positioned alongside the TV in your living room, and then walk to and from the windows as if they’re actual objects.

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