Epic Games resubmits Fortnite to U.S. App Store after hearing crickets from Apple

On Friday, Epic Games submitted Fortnite to the U.S. App Store, and are still awaiting Apple’s decision on whether the game will return to iPhone and iPad. Apple has nso far offered bupkis, but Epic Games withdrew its initial App Store review request and has now resubmitted Fortnite.
Fortnite leaker Shiina shared the news, with the information reposted by Epic Games CEO Tim Sweeney. According to Sweeney, Epic Games needs to release a weekly Fortnite update with new content on Friday, and platforms need to be updated simultaneously. The company pulled the prior version, and submitted a new version with the update for review.
Epic Games apparently had not heard from Apple since submitting Fortnite to the App Store on Friday. “The first request went unreviewed for 120+ hours,” wrote Shiina. Apple’s App Review guidelines suggest that 90 percent of App Store submissions are reviewed in less than 24 hours, but it’s clear that Fortnite’s return to the App Store is not straightforward for Apple.
Apple banned the Epic Games developer account back in 2020 when Epic Games violated its App Store rules to add web-based purchases, kicking off a multi-year legal battle. Because the main Epic Games developer account continues to be banned, Epic submitted Fortnite to the U.S. App Store using an account from Epic Games Sweden, a subsidiary that Epic formed to create the Epic Games Store alternative app marketplace in the European Union…
It’s still not clear if Apple will approve Fortnite for the U.S. App Store, because the Epic Games vs. Apple lawsuit made it clear that Apple was well within its rights to terminate Epic’s account, and does not have an obligation to allow Fortnite into the App Store.
MacDailyNews Take: Let that massive asshole Tim Sweeney twist in the wind forever, Apple.
The bottom line is clear: Epic Games wants to enjoy all of the benefits of Apple’s App Store, including access to well over one billion of the world’s most affluent users for free. That is illogical, unfair, and, basically, theft. – MacDailyNews, May 4, 2021
How much did it cost developers to have their apps burned onto CDs, boxed, shipped, displayed on store shelves prior to Apple remaking the world for the better for umpteenth time? Apple incurs costs to store, review, organize, surface, and distribute apps to over one billion users. — MacDailyNews, June 10, 2022
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